![]() Interdisciplinary approaches are key to success in independent business entities and they allow a team to “engage with their ideas, maintain productive interaction, and successfully implement these ideas” (Brodack and Sinell 2017, 10). Rich learning opportunities exist when academic departments reach beyond their discipline and engage with each other. This interdisciplinary experience is a complement to any digitally-oriented classroom and is a nice introduction for students to gain the needed skills to advance to Startup and Tech Accelerator programs already in place at many universities. We suggest that future academic teams plan for these challenges at the outset. Development encountered several unanticipated challenges with the need for two institutional review board approvals, consultation with an attorney, hosting challenges, and Google Play Store hurdles. The methodology included adaptations from industry in a project planning guide, requirements gathering processes, user testing processes, prototyping and iterations. ![]() The arrangement of the team and the process taught the students teamwork and gave the educators an opportunity to collect meaningful data on the local population. The process mimicked a professional development team with many adjustments. ![]() This article describes how we, a team of four educators and three students, created the mobile app. Best practices in developing this environment are needed. Guidance on how to develop a professional level organization at an undergraduate academic institution for app creation is sparse. During the COVID-19 pandemic, we organized an interdisciplinary team to create a mobile app to measure and support mental health through better coping skills education in the local community of Erie County, Pennsylvania. ![]() Rich learning opportunities exist when academic departments reach beyond their discipline. ![]()
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